TED Talks · Level C2 Mixing
A brief history of chess
The attacking infantry advances steadily, their elephants already having broken the defensive line.
Level: C2 · 72 sentences
Transcript
- The attacking infantry advances steadily,
- their elephants already having broken the defensive line.
- The king tries to retreat,
- but enemy cavalry flanks him from the rear.
- Escape is impossible.
- But this isn't a real war, nor is it just a game.
- Over the roughly 1.5 millennia of its existence,
- chess has been known as a tool of military strategy,
- a metaphor for human affairs,
- and a benchmark of genius.
- While our earliest records of chess are in the 7th century,
- legend tells that the game's origins lie a century earlier.
- Supposedly, when the youngest prince of the Gupta Empire was killed in battle,
- his brother devised a way of representing the scene to their grieving mother.
- Set on the 8x8 ashtapada board used for other popular pastimes,
- a new game emerged with two key features:
- different rules for moving different types of pieces,
- and a single king piece whose fate determined the outcome.
- The game was originally known as chaturanga
- a Sanskrit word for "four divisions."
- But with its spread to Sassanid Persia, it acquired its current name and terminology: "chess,"
- derived from "shah," meaning king,
- and "checkmate" from "shah mat," or "the king is helpless."
- After the 7th century Islamic conquest of Persia,
- chess was introduced to the Arab world.
- Transcending its role as a tactical simulation,
- it eventually became a rich source of poetic imagery.
- Diplomats and courtiers used chess terms to describe political power.
- Ruling caliphs became avid players themselves.
- And historian al-Mas'udi considered the game a testament to human free will compared to games of chance.
- Medieval trade along the Silk Road carried the game to East and Southeast Asia,
- where many local variants developed.
- In China, chess pieces were placed at intersections of board squares
- rather than inside them, as in the native strategy game Go.
- The reign of Mongol leader Tamerlane saw an 11x10 board
- with safe squares called citadels.
- And in Japanese shogi, captured pieces could be used by the opposing player.
- But it was in Europe that chess began to take on its modern form.
- By 1000 AD, the game had become part of courtly education.
- Chess was used as an allegory for different social classes performing their proper roles,
- and the pieces were re-interpreted in their new context.
- At the same time, the Church remained suspicious of games.
- Moralists cautioned against devoting too much time to them,
- with chess even being briefly banned in France.
- Yet the game proliferated,
- and the 15th century saw it cohering into the form we know today.
- The relatively weak piece of advisor was recast as the more powerful queen,
- perhaps inspired by the recent surge of strong female leaders.
- This change accelerated the game's pace,
- and as other rules were popularized,
- treatises analyzing common openings and endgames appeared.
- Chess theory was born.
- With the Enlightenment era, the game moved from royal courts to coffeehouses.
- Chess was now seen as an expression of creativity,
- encouraging bold moves and dramatic plays.
- This "Romantic" style reached its peak in the Immortal Game of 1851,
- where Adolf Anderssen managed a checkmate after sacrificing his queen and both rooks.
- But the emergence of formal competitive play in the late 19th century
- meant that strategic calculation would eventually trump dramatic flair.
- And with the rise of international competition,
- chess took on a new geopolitical importance.
- During the Cold War, the Soviet Union devoted great resources to cultivating chess talent,
- dominating the championships for the rest of the century.
- But the player who would truly upset Russian dominance was not a citizen of another country
- but an IBM computer called Deep Blue.
- Chess-playing computers had been developed for decades,
- but Deep Blue's triumph over Garry Kasparov in 1997
- was the first time a machine had defeated a sitting champion.
- Today, chess software is capable of consistently defeating the best human players.
- But just like the game they've mastered,
- these machines are products of human ingenuity.
- And perhaps that same ingenuity will guide us out of this apparent checkmate.